门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成 . I! F1 j8 R( I( ^+ D/ q8 c
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event文件下是
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BattleMap.sdb 加入
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' }9 P+ x6 t3 K* _; sNo,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName,+ T- o. e- j+ y t9 Q, |' ? j% n) O
1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1,
) ?1 C! v7 N% l9 s' y9 c+ M* ]2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,
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此处的 紫焰世家 和 啊 为 参加门战的门派名字 ' P; E4 ]& J" u5 i+ W0 N$ b: [
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' Z6 N6 z p* H( s/ fInit 文件下是
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Monster.sdb 加入
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6 C3 [0 j: ^2 @Name,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem,
1 p- Q& E: b6 H- Z8 B0 ]门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,8 i) Y) s9 P7 i" ^
门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,,
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map.sdb 加入
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3 `' P+ d( ^) Y' D* y95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,9 w0 U. @' P+ @5 n' J8 Q, i2 |3 Z& m, T
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这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下
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Item.sdb 加入 * I8 T* T0 d% b+ V, Q
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门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,
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Setting 文件下 " X" M" a ]6 n( k9 u( |/ q
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CreateGate.sdb 加入 ) [1 p$ B4 a; ~
$ k3 D* f- v/ m8 Q( D3 g7 j172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家,
' S# Q, H) v0 x1 B0 p/ c+ h. K- i4 r& W173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,
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3 \$ K2 Q4 s+ S" `5 f C4 c6 HCreateMonster95(或170).sdb6 \0 r# \8 Z1 j6 ~6 _
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4 H3 i8 P C" ]! S+ p0 L; t/ I2,门派剑令2,105,101,1,1,,,
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GM 命令是 9 u& p" M- A1 Z$ h1 F, H; C6 }
. w1 D5 t" k& [ z8 O门派大战开始 battlestart 然后踢人下线: @b**l 500 500 |* J4 |+ R0 O( P6 B( a D
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