门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成 & j" y* d! g( Y$ G& r
( R$ Q; m4 C+ y
event文件下是 1 s: |: a' K( i1 l0 M! y# Z. R
% z* I* ]* M. v3 J' x: z
BattleMap.sdb 加入# g+ a9 O( @/ g5 \; n6 t
$ r H- r4 x& G5 l( g
No,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName,+ ^9 W' [* W# V( h8 S! }6 f& |3 h
1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1," s; E4 s$ }! V; w: _8 e# ` h- Y
2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,
" ] Z2 U( y0 w7 f- ]: A' x9 e) G: I; e) p
此处的 紫焰世家 和 啊 为 参加门战的门派名字 + r" a& p, [4 ^( }+ ^
* L* @$ [. y$ h) s
# V7 V! O8 v i' j l9 ~Init 文件下是 : ~# f% T" P5 s8 [
) W$ L; U1 e" e. e/ H
Monster.sdb 加入 3 i( M5 W$ N; l0 f2 q# g( U7 M! o
: _) n) o+ g( W8 D; E, Y+ R
Name,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem,
0 X) v/ f0 D( z2 a, e6 ^- t门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,) W/ n) ?0 g& _
门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,,6 C8 @0 E7 s4 q+ |; g5 W
; N, A% G8 \/ @, C( T0 w- D2 }, R+ z. K
map.sdb 加入
7 G' L8 N1 j9 u' U$ B8 w4 O- m N# R6 i0 G5 y
95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,- P$ Z7 I8 G/ j p2 n
* p/ f+ e% F: k! ~" a2 x1 Q4 j# r9 z: q6 G% K) o; V
这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下
c# \" q; a% F
7 D$ \8 `/ m3 J, ^1 Q2 x, @# h' t
) h Z, N6 N. U! }3 A, l! H1 p2 J/ u2 F
Item.sdb 加入 ; i/ O1 n9 M$ W/ b+ S" Y0 q+ q
: L0 t4 O+ \) g$ p! Q0 `5 d- j门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,
]0 l+ Q, S4 g5 x! N2 m$ T( R
& F+ Q) A# W0 j7 H2 `4 C
& g, W* L) X- B; V& f, g8 Y
W: W2 u& j& V* q mSetting 文件下 ) [% J' k2 ?/ ~# v: d) c
; l% N& F* V7 h, ^- E1 }5 VCreateGate.sdb 加入
6 o4 @+ x# u, ~, }: h* k* I
4 _% V9 e, @. U& V$ j4 k; J* b9 d# ]172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家," i' C2 n* R) x' F; k3 p
173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,- C2 y# y* }; q0 A; a+ I; ^
]8 I+ _5 w* k9 C5 q0 r( O u7 A' ]% C$ i+ w
CreateMonster95(或170).sdb T W( Q0 v B: ~% M/ ]9 m" j6 f
) I/ d! c& u+ C! [4 }, I8 D' x! x( I4 t& ^5 ~. a0 U
Name,MonsterName,X,Y,Count,Width,Member,Script,% c- T& r' Y. E. y( Y/ N) b
1,门派剑令1,56,52,1,1,,,# h6 O }. g7 P2 a, \
2,门派剑令2,105,101,1,1,,,$ \/ L& u0 c3 u- [) M K' @0 k' J
7 t4 P5 a$ r1 ]& _
& C {4 o9 c: w9 s+ l: FGM 命令是
: J( k8 j' X3 N& c8 A/ M! V! U+ d7 X. j1 O/ o
门派大战开始 battlestart 然后踢人下线: @b**l 500 500
2 o1 X2 B/ U. F |