门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成 8 r3 [- |# M% T( J( x
+ i' O9 C) W5 G4 @( N$ b+ o; @( cevent文件下是
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BattleMap.sdb 加入
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6 ^% I) o9 V X. E0 L- d0 WNo,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName,
# u7 k9 }4 P3 V, J1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1,6 ?% I% Y+ l3 e# Y# J, E f, b
2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,
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此处的 紫焰世家 和 啊 为 参加门战的门派名字 ' a8 }5 k" _6 S2 y, i
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" g$ L" ^7 a2 ?1 j4 sInit 文件下是 ( r7 @; ^+ u# _8 b8 J( W2 _6 x. H9 W
! p- t+ g4 [: F1 |Monster.sdb 加入 0 e6 V' | q0 j! ]9 s0 S8 O
+ p* C1 H, J( J) G0 sName,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem,
+ d5 Y. O! g4 ?& @门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,$ ^2 Z U) p& J: e7 Y6 z
门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,,+ n( {1 Z9 ?! V+ c; S0 z4 @* H9 I
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map.sdb 加入 7 d5 E0 t) l. E, M, v0 a
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95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,
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这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下& X" Q3 q( |+ C. p; k; ^# o
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# h0 u' q1 ] A, b; Z# f' h* NItem.sdb 加入
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. ^5 ` X- N* ^门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,8 w& Q1 X% t5 F1 I; b. x
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: w0 a+ }3 V! B0 Z0 J# Y1 RSetting 文件下
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) R2 `! o) a U, CCreateGate.sdb 加入 ( d) w; r' `5 [% A# l4 @
& h: e3 F5 a( d' p ?6 X+ ~172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家,
& T0 @# u( b1 \4 [8 d7 I173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,
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CreateMonster95(或170).sdb
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Name,MonsterName,X,Y,Count,Width,Member,Script,
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' y- B" c5 I1 l2 H2,门派剑令2,105,101,1,1,,,! y9 R' f* P4 C* J
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1 N9 n6 d/ M1 w/ N$ WGM 命令是 : T7 z$ P7 E# `
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门派大战开始 battlestart 然后踢人下线: @b**l 500 500
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