在 tgs1000\init\npc.sdb里加. s6 ~5 L7 D( J: B: k1 l% x
奖品兑换员,奖品兑换员,0,,,,,,,,,,62,81,235,0,0,,,,20000,0,0,0,0,,0,,,,,,,,,,,,,,,TRUE,
8 u7 G! z" h; m; B& M在tgs1000\script文件加里创建一个文本 名字:奖品兑换员 u8 A# @2 }' e7 K, u' n o2 |
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unit 奖品兑换员;! u0 F7 I+ u q% j
" h, [ _$ `6 S% R C* sinterface- L+ S8 Q! {4 O6 O5 g
# z' \% m5 O3 E" p( ?% a2 Zfunction GetToken (aStr, aToken, aSep : String) : String;
4 M2 u" k" o# z$ |9 R. E. P4 z. ufunction CompareStr (aStr1, aStr2 : String) : Boolean;" U0 A) q O; o; ^9 t+ r" U5 |
function callfunc (aText: string): string;
& n0 v, L% S7 `procedure print (aText: string);6 _) A! u$ f2 m4 F' V$ c2 ~" {
function Random (aScope: integer): integer;8 Q5 z; L" ] }
function Length (aText: string): integer;) |* Q8 |$ L/ F6 q" A' n
procedure Inc (aInt: integer);( H: W- Z# o8 {2 v2 P4 I; v* Z8 K# q
procedure Dec (aInt: integer);: g/ z$ P2 U% Q# B. Z
function StrToInt (astr: string): integer;" Y& E" r- {, G" F0 E
function IntToStr (aInt: integer): string;. {. n; \! O+ u @- Q: w
procedure exit;
+ d; U) A9 |2 kprocedure OnGetResult (aStr : String);6 x' } ?" U; Z, \
procedure OnLeftClick (aStr : String);
' f* Y( w* K# J) D7 ^! S) `4 u' \procedure OnApproach (aStr : String);
! r0 ]) b2 {. T$ ?4 T3 x9 yprocedure OnAway (aStr : String);7 \. ~5 y. V! U. u6 o
procedure OnArrival (aStr : String);( \. a2 S: m( D+ z1 ~. j: ~9 h
var
6 D7 A/ c1 F" [5 w% |& a2 ]7 ZiCallCount : Integer = 0;
+ l# h8 b" t& ]2 y \implementation
. U o$ N5 z y9 L, o& H/ uprocedure OnAway (aStr : String);( X+ M2 O; E2 p5 V" w& F
var
: s7 G- v3 v* D6 g& e Str : String;3 i2 ?6 w2 A5 Q. ~ i' x
Race : Integer;
7 e# D+ l" _$ h+ R& m4 {7 V" cbegin! S6 }" u. j$ d2 ^/ F9 J
Str := callfunc ('getsenderrace');
! u' m* l. T' c1 y$ p' @1 v Race := StrToInt (Str);
5 ]8 M0 C& d( I7 K9 V! v2 K# \ if Race = 1 then begin
! N; M: p1 o4 Q print ('say 拉拉拉拉,贪财老人来喽...');
# s R/ [- L0 k3 z exit;) B4 _9 B1 p* q, J
end;
! E9 _( t3 f# Fend;
( w: Q1 [2 u e: Y. s C! dprocedure OnApproach (aStr : String);
5 M5 i# g+ U5 S7 w) i2 u/ ^var/ E3 o7 M4 L, o. v: R
Str : String;" p! T2 J8 G+ s( ?: S
Race : Integer;
4 c p" g& B( e u# E3 c5 obegin6 E I/ g; w; Q2 \1 N) V
Str := callfunc ('getsenderrace');5 i4 k6 i) F% J5 L8 W; x; L
Race := StrToInt (Str);
$ t4 e9 L& l. z) D6 F4 n6 b if Race = 1 then begin
7 M ~" E) ~! v, ^" q- s* J e print ('say 各位节日快乐...');6 L0 Q2 `, I1 y2 p7 c, y
exit;% }$ y) d6 L5 G
end;
7 K8 p/ ]" ~ C% i% }end;
+ e$ p2 ^) S- J! ?4 Y9 l3 k$ Kprocedure OnLeftClick (aStr : String);
( [( B& @/ }8 z9 o6 q Kvar* K- r, J6 s0 K4 p! r
Str : String;$ C% V% ^. c+ M Z+ D6 m
begin5 s1 p1 F3 P" k. X3 [
Str := 'showwindow .\help\奖品兑换员.txt 1';
! \+ C; i. h6 U1 E$ A/ X print (Str);1 q% |/ P2 _7 d" Z7 o
exit;
0 m. S4 y, h& c3 ^8 eend;) B0 x, F+ f J- A
procedure OnGetResult (aStr : String);
+ L% x. U' h$ i: t: S1 bvar
% I$ G2 m9 n8 i Str, Name : String;
+ ]1 h* c# ^- B) n1 @1 m/ w iRandom, iKind : Integer;
, F& J1 R1 Y* e5 p4 abegin' h+ N8 D. ?+ j$ f+ |! m; V3 a8 B, r
if aStr = 'jinyuan' then begin4 Q5 _! W+ b8 s
Str := callfunc ('getsenderitemexistence 金元:5'); v% o3 C5 O$ G# c
if Str = 'false' then begin3 r- n; S+ m3 W# K: Z4 M
Str := 'say 哪有免费的午餐?拿5个金元来!';
6 q( q; L& J; y print (Str);
0 B/ w# `) @8 u0 N exit;
+ V4 I- J0 z# @/ S) U end;
5 U; e- z! _( E9 h+ D4 g5 | if Str = 'true' then begin
# c {: i: n: C8 x Str := 'getsenderitem 金元:5';6 G: h* N3 T) o3 b. ~5 c0 x9 k
print (Str);
' F( I( e( B6 I' P Str := 'say 小子,你的金子是假的!哈哈^_^哈!';2 w# @4 i M7 v! L6 {1 ?1 d
print (str);* m) [5 l. Y, t
iRandom := Random (5);* K: Q6 I* q& l+ X1 J- O
if iRandom = 1 then begin( F8 h2 {/ }. H* }0 N4 G. F( \
Str := callfunc ('checkenoughspace');
: b0 N: c/ p. A' ~ if Str = 'false' then begin
) H8 }5 ~- k5 b& z print ('say 物品栏已满~');* t2 A6 V4 S' Q4 y7 f ^ R* j
exit;; ?, K- Q' y3 k7 D: C7 N! u; [
end;
- `3 b. r8 }; u5 o9 Z1 F+ A iKind := Random (29);
N* C0 e/ {, N+ d, X+ O if iKind = 0 then begin& P; m$ F6 q3 g9 n
Str := 'putsendermagicitem 男子英雄铠甲 @奖品兑换员 4';1 Y4 T' ` i/ c& ^
print (Str);0 K3 L- i/ k1 y' H# w
end;
$ Z& g+ p$ y b1 c8 I if iKind = 1 then begin& g: _9 h6 K8 u8 o+ u' `, |" o
Str := 'putsendermagicitem 女子英雄铠甲 @奖品兑换员 4';
: @! ^. `. N; E* b3 {3 F( T! q print (Str);
& S8 K9 v4 o9 r+ H end;
. F L! C- O$ L; d: S3 T& o if iKind = 2 then begin
8 J/ x8 ? G% s5 a" z+ S N' `0 R# ] Str := 'putsendermagicitem 男子英雄头盔 @奖品兑换员 4';
0 m- r3 b6 Q$ p9 f2 E# j3 j print (Str);* ~& _4 Q, o- _- c0 G% f% W
end;
6 w. q4 N, U, ]- ^& B/ z if iKind = 3 then begin& R- q$ K8 h' o* V" M7 C
Str := 'putsendermagicitem 女子英雄头盔 @奖品兑换员 4';
- Y: g p R3 I* w print (Str);5 M7 d5 M6 q2 g* }* o: W& L+ W, Z
end;
; [6 }% \/ ]7 d+ b9 Z8 Y0 h4 g4 o if iKind = 4 then begin
v+ _* x2 g, j" j Str := 'putsendermagicitem 男子英雄护腕 @奖品兑换员 4';
( |, p5 a7 y% z$ ^ print (Str);
$ c* n. a8 a5 n4 m end;
/ c- s! `8 ^, y& R5 F7 g if iKind = 5 then begin/ b; p4 y$ S6 K0 E& o- j
Str := 'putsendermagicitem 女子英雄护腕 @奖品兑换员 4';
+ R) ?$ D! N' c: m. C print (Str);
7 [1 k! v: b3 [! C/ L/ O$ K L; \ end;
- {+ F% Q6 q* }) l9 M" [) @ if iKind = 6 then begin0 n6 i+ D/ v: o# I% T: H# e( s% M: E0 ]
Str := 'putsendermagicitem 男子英雄战靴 @奖品兑换员 4';0 P& x" b+ B8 Q9 r
print (Str);
( ?( i1 L" F( r; S: R: m end;1 x) `0 R" Q8 a1 j8 I- F
if iKind = 7 then begin
9 R0 f# |! W ?0 C Str := 'putsendermagicitem 女子英雄战靴 @奖品兑换员 4';
' Q. D. }0 Y' q print (Str);' K o" M/ u/ y) {
end;& O0 G/ k5 G1 _* M
if iKind = 8 then begin
( Q9 |7 X0 P& O Str := 'putsendermagicitem 百炼三*戟 @奖品兑换员 4';9 u# w: |; l* N6 I. @ O
print (Str);
& w: R: ]8 Z# Y2 f8 D end;
, L6 w+ ~5 }; m4 \% _3 t if iKind = 9 then begin7 P# Z) Z R- e) A
Str := 'putsendermagicitem 百炼日本刀 @奖品兑换员 4';
" T8 H, \, b7 P/ C( V# @ print (Str);; l& O9 i: I% \* Z# m* P" O8 q
end;
5 w) k8 V5 v' \ if iKind = 10 then begin
$ P0 b8 |3 B4 w. X Str := 'putsendermagicitem 百炼忍者剑 @奖品兑换员 4';
/ N$ T! z! A3 d, X3 @1 ?* F print (Str);
- W o% T: L) R2 t1 T4 J W0 P! G6 c end;" f- M3 s5 M! x K$ E
if iKind = 11 then begin1 q; Z6 H3 z* {% H
Str := 'putsendermagicitem 白骨魔棒 @奖品兑换员 4';( t3 V# d" H$ Q5 Z: a# E; b
print (Str);
$ \' k. ^ }: u end;8 k) y, P) F5 Y
if iKind = 12 then begin1 u. o& x: A* ^
Str := 'putsendermagicitem 生药 @奖品兑换员 4';
F7 q6 |3 `5 q1 B' w print (Str);& B& [7 |( w9 L" ?% r
end;
2 o9 t. t v$ ~" |: T" g if iKind = 13 then begin
( J9 S% d; E9 P* g2 ` Str := 'putsendermagicitem 男子魔人护腕 @奖品兑换员 4';9 D) W2 ]# I- O" D. [/ D
print (Str);
7 c! V1 f# N* |2 A% H& f end;4 \/ H, L4 ?5 G* I! v4 X9 F
if iKind = 14 then begin
( w& h" B/ T$ y Str := 'putsendermagicitem 女子魔人护腕 @奖品兑换员 4';
& T8 B/ b g$ R+ M" w print (Str);7 u/ E0 h& I1 F
end;
8 i. d0 H3 x4 r: z, f' ` if iKind = 15 then begin, `. J4 e& w7 H, k$ _' `+ A& L
Str := 'putsendermagicitem 金币 @奖品兑换员 4';( Z s+ G0 f4 t$ x" T& p# c
print (Str);; W, [& `) h0 V
end;, }" l% `0 V* t6 @- D2 F
if iKind = 16 then begin& v: z: v; g# {7 k( i1 Z6 ?& H4 M7 T
Str := 'putsendermagicitem 千年水晶原石 @奖品兑换员 4';2 V5 S6 e6 @$ G9 _ j6 \. F
print (Str);
7 f! L/ L, R& ^. t& Q end;
: R# Q/ D% C. d. N9 ]" ~4 e9 b if iKind = 17 then begin
4 z1 i2 k5 Z6 s; Q Str := 'putsendermagicitem 千年水石 @奖品兑换员 4';1 x$ V4 P1 @2 h% a7 p9 v7 ?$ W
print (Str);. ?" P5 o: L1 n$ @- c$ s
end;
% M, N6 O* A/ x if iKind = 18 then begin
9 l9 [( ?5 n4 e, P$ B7 l Str := 'putsendermagicitem 象牙十字镐 @奖品兑换员 4';
8 f' X- _1 l( v2 m print (Str);
, S# y* x; C2 R end;
! y! l' M- u8 F5 c if iKind = 19 then begin5 u' o W0 \% t
Str := 'putsendermagicitem 男子黄金铠甲 @奖品兑换员 4';+ e4 D9 J2 T/ g7 h+ Z
print (Str);( f3 s' Y2 R) Y. ~/ O- o
end;
) @3 K+ i( {: k8 m* T7 ? if iKind = 20 then begin4 g; I l- T: f
Str := 'putsendermagicitem 女子黄金铠甲 @奖品兑换员 4';
, p' v, B+ T+ E! E6 }' ^, K2 K9 I3 u print (Str);
+ j( J b) o* ^3 O3 c end;
8 S# i) g+ ~: Y# d K if iKind = 21 then begin
& _1 D0 B, F0 L+ i Str := 'putsendermagicitem 男子桂林弓服 @奖品兑换员 4';2 E" \0 p; _( @! `: G) g/ u" h
print (Str);
) \( r1 I0 K$ F5 ?- @0 w end;8 I# R( A* c4 q- N+ e2 m0 i
if iKind = 22 then begin3 F1 C. L# O/ r* {; s9 Z8 e4 Q
Str := 'putsendermagicitem 女子桂林弓服 @奖品兑换员 4';
1 I. S9 U/ K- c# u# ~* c. _0 J print (Str);7 ]' c( j, x( d. e* ^( M
end;
1 n: @: u# k% {4 [& [ if iKind = 23 then begin) v2 a) [+ w' _. |# A; m4 R
Str := 'putsendermagicitem 太极明珠 @奖品兑换员 4';
- k5 Y% J/ }; A {+ t% b print (Str);( @! G. N' N/ ?8 @4 K2 U
end;
s/ |5 P/ y4 ]5 n! m if iKind = 24 then begin: M" V5 N. z0 T, V( T+ ~$ `0 J
Str := 'putsendermagicitem 狐狸内丹 @奖品兑换员 4';( E, A, i6 \1 `3 E; `& L
print (Str);
' f6 t$ A- L9 I: j* | end;
}$ R& {& M4 S+ E7 h if iKind = 25 then begin
5 |9 `2 h m3 v; o Str := 'putsendermagicitem 白玫瑰 @奖品兑换员 4';
( T2 t- K2 X0 o2 u print (Str);1 U; `$ c! e8 \ `$ j" W" y
end;# M$ {' t2 d3 K- t, ]# ?4 D. c
if iKind = 26 then begin
# X: j' \' l# S A+ s$ S Str := 'putsendermagicitem 红玫瑰 @奖品兑换员 4';
0 M) w( R. N! Z! Q print (Str);
, \# q3 M: w1 O2 _: D end;
- T- R# Q1 S* o' {0 Y if iKind = 27 then begin
- C% s3 M$ {- a9 j* z. X4 h( T Str := 'putsendermagicitem 灵动八方 @奖品兑换员 4';/ E! E0 v. [: F% J8 D/ n% q
print (Str);
( b b% @* o1 j5 f; N* R end;
2 W9 [3 x/ X9 z" T) K/ \2 O if iKind = 28 then begin1 s- {8 w9 W0 T* y+ V' F
Str := 'putsendermagicitem 男子魔人战靴 @奖品兑换员 4';
$ P9 S# ~$ k [ print (Str);8 ~: G o# `- k; n+ ^
end;3 u2 s9 P$ X6 \- k
if iKind = 29 then begin4 F/ [& X' L+ ?9 V
Str := 'putsendermagicitem 女子魔人战靴 @奖品兑换员 4';
& [! o/ M( }( _$ z* D print (Str);7 G& Q! F0 U' V+ H/ q9 e# [
end;( J, i h' X7 Q: m) f1 G( a9 E( V- R
Str := 'say 本想趁机摸你两把,可你身材太差了~';! d5 ?0 V5 o6 f, U
print (str);
+ ^3 I9 U3 {1 ~2 Q end;( |6 \, l- U3 u: T6 x4 w+ ?
exit;! `+ Y4 Z- P# W" ]5 }& |
end;
$ M: e5 O1 f9 O: f exit;, ~6 _3 `$ o5 z2 z) g: M2 ~
end;
9 l& W3 U9 D0 U! O9 I+ H. o+ Rend;
" z) K0 S* J- `+ c4 _7 Q$ u+ [end.
& o8 ?" g: C: w+ X c3 a- p------------------------------------------------
1 Z' S( S" X; u |) r O# o在tgs1000\script文件夹里得script.sdb里0 Y2 @, @; B: ?' d# T" P' Q
最后一行加入6 j8 L* R8 R) \& e. X' d1 [
--------------------3 U* v) w/ h8 K9 n2 l
130,奖品兑换员.txt,, 5 T4 A( L* y4 C8 d, y, E
--------------------- e: }3 I" a+ B( D2 i+ _
然后在tgs1000\help里建个文本文件 名字: 兑换员
& A/ z8 c8 j8 q% R; ?6 X4 p内容如下/ _( \# o _+ b* [! ~+ O
------------------------------------------------# U3 }0 n: j. c; o7 b4 K2 ]
<trade>
% C& E9 U! S1 L$ {<title>奖品兑换员</title>4 \" j5 C& w3 u
<image name=z81 value=235>! g N) A# w C/ B" R) s @- g7 m {
<text>
% I( D, s: I7 f/ ^天下没有免费的午餐,努力吧!
H- z$ P" k8 p* X, @</text>
' }! Z$ w1 l# ]; L+ h7 |5 [& n<command send='close'>关闭</command>
: F6 l, `4 }$ r. _0 e<command send="jinyuan">天下没有免费的午餐,拿5个金元来!</command>% I; ~* t/ c! {3 O
</trade>mand send="jinyuan">交换好运来,祝您好运</command>
! j; X" s$ s3 ]# G! E</trade>/ U4 Q( v) P3 x, H# y
-----------------------------------------------------
% L, ^' r( o4 l! B4 I. G$ e! e然后在NpcSetting目录下建立一个.sdb文件,命名为:奖品兑换员0 _( t9 Z2 P8 E
里面内容写成:/ p4 O. r1 G) C$ P; Y# e
1 G+ ?$ L" [" T0 _, y$ CName,boSelfSay,boMain,MainNumber,HearString,SayString,NeedItem,GiveItem,CountLimit,RecoverTime,DelayTime,
# ~/ T9 p6 a* U1,TRUE,,,,我可是可以换到英雄装备的噢^_^!,,,,,1800,
, l y g% \' S# Y. G6 |' T-----------------------------------------------------
& T) d1 w5 W4 {8 M! G( x8 P在tgs1000\Setting文件夹里得CreateNpc1.sdb里加/ I4 Y I: b/ W' g
-----------------------------
0 A7 ]# v- K1 z, b% R8 h: D1 l% q5 m104,奖品兑换员,524,474,1,5,130,奖品兑换员.sdb,
( \* U7 \* {, g |