这个是强行全部删除,如果有人用外挂坐药,你就把他拉到你自己设计的地图里,让他在里面劳改。想删他什么就删他什么。
( }: j6 g3 ?' E9 A'getsenderallitem 删除玩家身上所有同名的物品。不论数量
' t. R( e6 i3 Y1 @2 [& sunit 删除回城;
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function GetToken (aStr, aToken, aSep : String) : String;
1 D7 C0 [, ?$ ?# J) ffunction CompareStr (aStr1, aStr2 : String) : Boolean;- a5 {9 s4 `: f/ [
function callfunc (aText: string): string;
) o% n% ?, w" h$ D' v+ \8 qprocedure print (aText: string);
g4 G* X5 }, o( V. \function Random (aScope: integer): integer;
2 Y+ }) ]5 P; k" `8 ffunction Length (aText: string): integer;
. I& X8 n% L w9 ~procedure Inc (aInt: integer);9 }" l# O. X0 ~6 L, w
procedure Dec (aInt: integer);$ K, |+ F! n/ M+ S5 `4 V0 }
function StrToInt (astr: string): integer;
4 M+ f: w! U: r* Ifunction IntToStr (aInt: integer): string;
5 z) K/ S* t) J! Pprocedure exit;
( a5 z/ T) j6 _! {7 h2 {4 K, x% Rprocedure OnCreate (aStr : String);9 N) h& L; j4 f. ~! s- ^
implementation5 Q" Q3 _9 C, L t1 j
procedure OnCreate (aStr : String);
( @% ?6 ]1 ]) X" t4 vvar Str : String;
0 U/ l! G& r$ l Race : Integer;
) I# f8 X/ w& h! K% B$ gbegin Str := callfunc ('getsenderrace');7 W$ c T. U7 ]8 |- M. v0 _
Race := StrToInt (Str);
7 ]( \/ S2 C" X$ p if Race = 1 then begin
$ W' n$ _- C% L. B5 C8 q, K. y print ('getsenderallitem 回城卷');
6 Q1 z5 x; _0 Y print ('getsenderallitem 玉露丸');
2 |6 N/ r# M* z c* D3 { end;
( A* B" h) `( p2 \" X3 j2 v2 o; E3 f+ v exit;/ V4 ?' n" e @3 z. T$ _& L6 l: L
end;
9 ~. q l" ~" U e |; p. g6 Kend.
2 @2 k0 @5 y( N: [* ]# ~' d. o |