本帖最后由 异仟年 于 2022-9-5 17:33 编辑 - E+ M2 P/ j8 ?9 R; h
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此设置是用特定物品找相应的NPC换取相应的真气.解决真气不涨,怪物给的真气不稳定和真气上限问题.具体设置如下:分三种物品,每种物品加的真气不同 y$ Q( S9 b) ]( V1 z& k, d: w. g6 Q
1 o0 n Q" ^' \$ v1,tgs1000\Init\Npc.sdb
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真气,真气兑换员,0,,,TRUE,,TRUE,TRUE,,,TRUE,8,24,144,1400,400,,,,10000,0,0,0,0,,4,,,,,,,,,,,,,,,,# _2 [ R- n: e
' T$ V" J2 b) p1 h1 T0 a7 M" Q& o建立一个NPC用来交换真气用,名字自己取,前边的真气不要动,如果改了不能用千万别找我,后边有颜色的部分改了就行,我用的老侠客的外观0 V, H: d% W+ a# K" U, p* T
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2,tgs1000\Help\真气.txt
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<trade>5 X! ` C+ c( O/ E# s
<title>真气交</title>* B) M( q" z# l8 \
<image name=z24 value=144>) V1 m+ t! U9 b% _
<text>
7 k' w' r0 v$ l! y红色真珠兑换真气比例1:10;绿色真珠兑换真气比例1:100;蓝色真珠兑换真气比例1:1000;
" k. n. |, c: O" h2 f. t </text>( s5 ^' d l/ \- X. N" V5 G; D
<command send='close'>关闭</command>9 k7 T/ P) u8 Y8 l
<command send="jh10">红色真珠换真气</command>
+ z) A/ _# |5 ^0 B) e* m<command send="jh100">绿色真珠换真气</command>
9 h2 M1 F: w8 p8 G0 z) K<command send="jh1000">蓝色真珠换真气</command>
! k! L0 Z: Z* w</trade>+ L3 g1 |, M! O3 _- [: O. _2 F0 n
, S- M; `6 _* u- l3 M) n% E" h3,tgs1000\Script\Script.sdb
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# |5 {. X5 a6 x% }142,真气.txt,,
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4,tgs1000\Script\真气.txt
9 ]0 Y9 X+ \% C6 R* v" J. b6 a' sunit 真气;
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interface
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function GetToken (aStr, aToken, aSep : String) : String;
0 q$ | w( Y1 S3 |( R) `function CompareStr (aStr1, aStr2 : String) : Boolean;: V% u$ a. ^8 h0 Z' e6 x/ ~0 T
function callfunc (aText: string): string;! V: E. d5 Q! m- D6 R3 b
procedure print (aText: string);/ e6 |! W( {* a0 d; J& O T
function Random (aScope: integer): integer;' g, U7 a `+ V3 t3 _
function Length (aText: string): integer;: |) q8 D7 ~4 S9 s1 S
procedure Inc (aInt: integer);
0 p0 E$ r7 t' |6 W0 x. L+ `: I& \procedure Dec (aInt: integer);
! `) v: O1 n6 g K/ L& nfunction StrToInt (astr: string): integer;
1 O, `' Y+ R! w `8 Nfunction IntToStr (aInt: integer): string;: V B$ `: l Y0 s
procedure exit;
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procedure OnGetResult (aStr : String);! E6 \' e8 b% R" b" [8 C8 m
procedure OnLeftClick (aStr : String);
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+ ?/ a0 h" U2 a7 r& u& cimplementation
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( ^4 q: f7 L' _procedure OnLeftClick (aStr : String);+ {( D$ I4 C( `7 c( c# a8 C
var
$ G1 k6 `0 ^9 m" | Str : String;
' b7 J* u" |- g$ d2 i# t) | Race : Integer;
% L! L' `' q# o0 t+ P* `begin! ~3 v: O/ F$ d6 @" K
Str := callfunc ('getsenderrace');
. q3 m' s4 x3 u& }; ]: | Race := StrToInt (Str);
7 f( E: L1 J `; b' T8 e if Race = 1 then begin
8 B+ e6 s4 H0 E e' b2 b. P5 I/ b7 Z Str := 'showwindow .\help\真气.txt 1';
$ ~6 E% H- O: q print (Str);( s) s4 m5 \; i% Q0 l$ O, t
exit; ' o3 C% }4 V5 u9 M* d
end;# p$ r: D' W6 g; j* n4 L% G- S
end;& l- j& m0 V- E6 X2 } j
( S# E+ z+ f! \' Dprocedure OnGetResult (aStr : String);
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Str, Name : String;( E: E9 x3 M: d" y; }# u. _
begin/ ?4 a1 k' z: U. {5 P
if aStr = 'close' then begin
3 ` \, e2 m! {6 @ exit;, g' v! C- H/ |; V6 Z
end;1 U o1 u1 x5 p
if aStr = 'jh10' then begin: V( G3 P1 S! B5 L8 E( A+ i
Str := callfunc ('getsenderitemexistence 真珠10:1');% l. _9 C8 f( I8 N
if Str = 'false' then begin8 b! @3 n( B4 _2 [; H+ S! O
Str := 'say 没有红色真珠,不能增加真气!!';6 u6 A k9 @# h! |: \ {
print (Str);: S3 V' t+ K( B' a, `. Q! F
exit;5 n" a6 v! a" X6 K
end;
" }% z% q1 |, z7 K: D if Str = 'true' then begin1 Z! |+ v, B4 M8 P. E1 R( y0 R0 `
Str := 'getsenderitem 真珠10:1';
- V4 S9 G" {) k print (Str);
$ U, s9 ]3 z" u1 A Str := 'addaddablestatepoint 10';8 J" H. T+ K7 c, a" x9 t |1 C
print (Str);& x- a" l! j2 D1 y+ @* L
Str := 'say 恭喜大侠!交换10点真气成功。'; h9 T: _( [. l. O; ^
print (Str);/ r, i( ~: Q. c* s1 \% R- T/ y
exit;
) [, a/ j9 o7 k7 u) R end;4 D# g8 z2 e/ c
end;
. U4 v( p* y# K if aStr = 'jh100' then begin
2 ^& Y6 Z/ C3 P# k& O' o Str := callfunc ('getsenderitemexistence 真珠100:1');7 ]2 g% b9 Q; e) a0 S
if Str = 'false' then begin" e# M/ K5 [5 }
Str := 'say 没有绿色真珠,不能增加真气!!';
+ L- x. z6 h& @5 x/ J5 f' E7 R: w print (Str);
[3 v- [; ]5 W: M- A8 m2 n% X exit;
, t1 ~8 o P Q) N* O' W end;2 K/ a9 X5 |3 ]$ @7 y9 u4 Y* I" o
if Str = 'true' then begin1 q# \2 V3 o, b! Z+ I
Str := 'getsenderitem 真珠100:1';
: ^ G( o m! k; Y* }1 a print (Str);
$ x2 V, v* ~7 a* Y6 q7 M& t* J/ Y Str := 'addaddablestatepoint 100';
* I7 O: w1 M' Z ?$ _/ o. x2 T& L. e print (Str);
) m8 m @ u* X Str := 'say 恭喜大侠!交换100点真气成功。';
- K+ p" |- c' M& i print (Str);
9 m0 q: Y% f2 A1 o" f exit;
8 Y& M4 x: |6 ]) W* X% g end;/ [ C$ A1 H; m) e4 ~5 J4 ^
end;! r" ?3 t* |. T6 ], A N
if aStr = 'jh1000' then begin
" [: {9 S! K4 @. L Str := callfunc ('getsenderitemexistence 真珠1000:1');
, o0 k# Y$ n Q! A if Str = 'false' then begin# U* \; I3 G7 ~9 N. \0 ]1 C2 L
Str := 'say 没有蓝色真珠,不能增加真气!!';/ j0 B. C. Y* g( ?
print (Str);6 N. d3 j2 s& e. i" F8 D7 E6 {
exit;% a! d/ z$ `; Q- D8 {
end;
( J7 y1 [5 f( W1 N2 ^! [2 B if Str = 'true' then begin9 m0 v. z5 w1 @, d0 r
Str := 'getsenderitem 真珠1000:1';; j9 q$ }9 P3 O% n( u( K* ]+ [
print (Str);! U' s9 D4 O9 r4 l# d
Str := 'addaddablestatepoint 1000';: q8 U4 b, i# P
print (Str);
$ w U: V7 v* J5 x4 D; E2 q Str := 'say 恭喜大侠!交换1000点真气成功。';
9 m1 {" O: ~/ U, G# u& O% m print (Str);6 F- q* _0 _9 m" b/ \ a, L
exit;: h4 {/ i( k1 n5 N6 P8 w5 f
end;) u1 `4 u( L$ F1 \
end;
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5,tgs1000\Setting\CreateNpc1.sdb
" T' ]* e& S- o! @102,真气,500,500,1,5,142,,
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4 z# v" D9 t5 Q, `, E到中央市场500,500找NPC"真气"用真珠交换,地图坐标自己定." m8 M- y! m- c5 f7 |; K1 E4 R; E# [7 r
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6,tgs1000\Init\Item.sdb
3 J1 I6 U! Y& p. [真珠10,真珠,4,交换真气的凭证、可以交换10点真气,,,,,,,TRUE,FALSE,88,,,,,,12,,,,300,300,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1000," c+ b' P* Y1 z/ d9 f: x5 o* n
真珠100,真珠,4,交换真气的凭证、可以交换100点真气,,,,,,,TRUE,FALSE,88,,,,,,13,,,,3000,3000,,,,,,,,,,,,,,,,,,,,,,,,,,真珠10:8:金元:10,,,,,,,,,,,,,,,,,,,,,,100,, O) N& r+ i/ x3 }7 l: d+ X. c
真珠1000,真珠,4,交换真气的凭证、可以交换1000点真气,,,,,,,TRUE,FALSE,88,,,,,,14,,,,30000,30000,,,,,4429,4828,,,,,,,,,,,,,,,,, |