门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成
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event文件下是
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BattleMap.sdb 加入1 D3 j8 k F' o" t( f% A
( a9 @% X7 g" a# s2 ~No,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName,
/ T- b& V+ @% S1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1,, m, i0 b$ p. n) _5 D
2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,6 O6 M8 n7 s, A
( R" f5 \' p( f7 ^9 p此处的 紫焰世家 和 啊 为 参加门战的门派名字
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Init 文件下是 & K; h7 {4 g* l" R. [1 c
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Monster.sdb 加入 # Y# z; M( k8 N" S- p o
4 \+ ]$ ? C g- LName,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem,7 Q7 Y7 @! b' y
门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,9 s6 \. R5 B: m1 D* ~- o' H; x
门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,, R( L% w7 y8 h9 _% n
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map.sdb 加入
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95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,; m; ~) n" \& C3 \( t7 E I
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这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下
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门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,# b H" W/ }7 n$ ?0 v+ r4 E
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9 U" g3 G- M+ Q. j, w: LSetting 文件下
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CreateGate.sdb 加入
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A' m; G1 i* @3 q" ^5 O$ o172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家,% X" Z5 W& H, r1 R! {8 i/ D
173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,
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CreateMonster95(或170).sdb4 i$ y3 G( n$ [" P7 F
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1,门派剑令1,56,52,1,1,,,
8 _- L6 m- d$ \9 b2,门派剑令2,105,101,1,1,,,5 ~, Q" s }$ n y! {& A# p2 \1 ~1 f
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GM 命令是 7 U! x2 i3 n6 `; o
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门派大战开始 battlestart 然后踢人下线: @b**l 500 500
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