tgs1000/init/JobUpgrade.sdb7 p% J% L5 j9 d- G# {1 R. V5 {# r7 G
, O' r5 V# s9 o" D0 |* O
参考下面列子( O6 s- Z0 _3 b8 _( }# q+ H# I/ H
. j5 t; r( s$ N' P) q2 kName,Upgrade,SuccessRate,DungeonRate,DamageBody,DamageHead,DamageArm,DamageLeg,ArmorBody,ArmorHead,ArmorArm,ArmorLeg,AttackSpeed,Avoid,Recovery,Accuracy,KeepRecovery,1 M6 P# ^/ U8 d1 G. f
1段,1,70,(100),20,20,20,20,20,20,20,20,20,20,20,20,20,) R+ C' B$ u8 N$ P. O7 `9 B9 E
2段,2,25,(100),50,50,50,50,50,50,50,50,50,50,50,50,50,' W; g* {1 s" E% G+ M
3段,3,10,(100),100,100,100,100,100,100,100,100,100,100,100,100,100,
7 F$ p2 }& N; _' u& Y4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,% ^; o% M3 a4 S& \$ }* N
: q- g# M" ?+ m2 X) ^4 G0 x% X) @0 K括号里的数值(DungeonRate)是固定成功率。改成100就是拥有固定成功率100%* l) T1 H7 d: r% B; F: M( o: K
8 c: ]- P% M6 f# Z& E2 k(SuccessRate)是成功率(几率计算)。- X% g7 e) H6 Z6 a F
( J* z2 [& Q& n& P6 ^: w+ ~& q; u可以受多方面影响,升段药、成功百分比、成功几率等等。8 w, H9 [+ n( ?+ _. ~- _" s; z! L
9 y) s+ m" b' `% J7 V% w$ `# Y/ S) d所以没有真正100%每件装备都能成功(除非你使用是四大宝石)
T# o: Y1 V* m2 Z5 V5 B& n8 E9 ?# h! `. E
如:4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,* \) y4 u$ U* y; \3 [
1 ?5 o8 o# _. R0 b) u4段成功率只有20%机会才有100%成功
2 J3 c* h2 P) ^+ y: @& k" e5 V |